Daniel is a tabletop director, producer and engineer. His scope is tabletop commercials, demo parts or digital stories, all depending on the client’s needs. Combining all visual techniques, robotics, styles, equipment and approaches to create stunning imagery with an engaging storytelling quality. He can take concepts that seem inconceivable or too difficult, and we work at them until they become reality. From ideation, by way of design, development & production; our focus is always on creating an excellent result.